![]() I have no idea if you'd be able to improve the design you've got there with more FP production by taking out the victory/watchfire or if that's going to be the optimal design. You might occasionally get someone that's more regular, but if you have a fully upgraded tavern slapping a city shield on will fix that.Towers are great while you're building your city up but at some point will become obsolete due to the Arc ![]() The amount of times I get plundered isn't often. I usually reserve watchfire/ritual flame/victory tower for the spaces that are impossible to fill with anything else. All building properties besides the name and graphics remained the same.Good job I personally don't find a lot of value in watchfires. In May 2020 the Dynamic Tower was renamed and the graphics were updated in June 2020 after it intermittently was changed to a construction site. The Truce Tower originally was called Dynamic Tower. ![]() The number of times is reset when the supplies are collected from the Truce Tower. The number of times this happens is determined by the level of the Truce Tower. When a building is polished or motivated, the player is awarded with one good of that buildings age. The Truce Tower gives its owner one good when aiding other players (a random good of the same age as the building which is aided) up to a certain number of successful aids, and also provides the player with supplies every 24 hours. The spectacular scale of the semi-enclosed, cathedral-like structure gently leans into itself, thus becoming a symbol of cooperation and collaboration. The sunken building comprises a number of distinct architectural elements held behind a strong glass casing. ![]() Constructed to be an emblem of great unity. ![]()
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